Actionable Gamification: Beyond Points, Badges, and Leaderboards book cover

Actionable Gamification: Beyond Points, Badges, and Leaderboards

by Yu-kai Chou

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Full actionable summary

Playing games is something that we don’t have to do at all. We play only because we like to. Even though it is completely unnecessary, humans spend so much time playing games!

This book is not about games. It’s about strategies that are used in games and can be adopted to any product we know. Yu-kai Chou was addicted to many games, and he figured out what the psychological triggers are that made him waste so much time on games. He invented a framework called Octalysis that can be used to make any product or service much more rewarding, addicting, and playful.

Among all the different books that talk about these things related to the psychology of users of your product, this is probably the most concrete book, with dozens of strategies ready to use.

What You'll Learn

This summary distills the key insights from Actionable Gamification: Beyond Points, Badges, and Leaderboards into actionable steps you can apply immediately. Perfect for busy professionals who want to learn and implement quickly.

Summary Notes

Key Insights & Chapters

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Actions to Take

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